2011-10-25

Blender 2.60a

Blender 2.60aBlender is an integrated application that enables the creation of a broad range of 2D and 3D content. Blender provides a broad spectrum of modeling, texturing, lighting, animation and video post-processing functionality in one package. Through it's open architecture, Blender provides cross-platform interoperability, extensibility, an incredibly small footprint, and a tightly integrated workflow. Blender is one of the most popular Open Source 3D graphics application in the world.

Key Features:

  • Fully integrated creation suite, offering a broad range of essential tools for the creation of 3D content, including modeling, uv-mapping, texturing, rigging, skinning, animation, particle and other simulation, scripting, rendering, compositing, post-production, and game creation;
  • Cross platform, with OpenGL uniform GUI on all platforms, ready to use for all versions of Windows (98, NT, 2000, XP), Linux, OS X, FreeBSD, Irix, Sun and numerous other operating systems;
  • High quality 3D architecture enabling fast and efficient creation work-flow;
  • More than 200,000 downloads of each release (users) worldwide;
  • User community support by forums for questions, answers, and critique at http://BlenderArtists.org and news services at http://BlenderNation.com;
  • Small executable size, easy distribution.

Title: Blender 2.60a
Filename: blender-2.60a-release-windows32.exe
File size: 22.74MB (23,842,310 bytes)
Requirements: Windows 2000 / XP / 2003 / Vista / Windows7 / XP64 / Vista64 / Windows7 64
Languages: en-US
License: Open Source
Date added: October 25, 2011
Author: Blender Foundation
www.blender.org


Change Log:

- FIXED - 3D window: Armature-bones with wire draw type were not displaying in solid view mode - r41113
- FIXED - 3D window header: After collapsing the pull-down menus, no icon available to make them show again. - r41117
- FIXED - Dopesheet: Fixed crash when moving keys in editor - r41128
- FIXED - Audio export: 7.1 export was being miscalculated - r41132
- FIXED - Game Engine: Action actuator breaks animation. IPO options can be set too frequently - r41134
- FIXED - 3D Window: missing updates when changing smoke flow settings - r41151
- FIXED - Node editor: missing updates when assigning/removing Materials on Objects - r41152
- FIXED - Adding a new pose to the Pose Library crashed - r41175
- FIXED - Fix for un-handled exception in audio library - r41203
- FIXED - Incorrect keying set names 'Scale' vs 'Scaling', where 'Scale' was hard coded in auto keyframe when 'Only Insert Needed' - r41211
- FIXED - Python: RNA/API, getting Event.ascii would crash - r41214
- FIXED - Addons / Exporter: Quake MAP export gives an error for UV textured geometry - r2504

0 comments:

Post a Comment